Shared Referencing
of Mathematical Objects in Online Chat
Gerry Stahl1,2, Alan Zemel1, Johann Sarmiento1,2, Murat Cakir2,
Stephen Weimar1,
Martin Wessner1,3 & Martin Mühlpfordt3
Virtual Math Teams Project, a collaboration of:
1Math Forum @ Drexel, www.mathforum.org
2College of Information Science & Technology,
3Fraunhofer IPSI, Darmstadt, Germany
Abstract. We conceptualize referencing as a primary means of establishing intersubjective meaning and, therefore, as an important consideration in supporting collaborative learning. What we call group cognition is a discourse-centered analysis of the interactional basis of collaborative knowledge building, establishing common ground and co-constructing shared meaning. This epistemological perspective has methodological, technological and pedagogical implications. It directs empirical analysis toward the manifold forms of referencing that constitute small-group communication. Studies of how students actually make sense of, adapt and adopt referential affordances in computational media are used to inform the design of educational software environments. In particular, we are developing an online service for groups of people to discuss mathematical themes. This paper looks at how a group of students used methods of referencing to co-construct geometric objects in a chat room with graphical referencing tools.
Referencing is a primary means for humans to establish joint attention and to make shared meaning. Vygotsky, in a particularly rich passage, described the interactional origin of pointing as an example of how gestures become meaningful artifacts for individual minds through social interaction:
A good example of this process may be found in the development of pointing. Initially [e.g., for an infant], this gesture is nothing more than an unsuccessful attempt to grasp something, a movement aimed at a certain object which designates forthcoming activity…. When the mother comes to the child’s aid and realizes this movement indicates something, the situation changes fundamentally. Pointing becomes a gesture for others. The child’s unsuccessful attempt engenders a reaction not from the object he seeks but from another person. Consequently, the primary meaning of that unsuccessful grasping movement is established by others…. The grasping movement changes to the act of pointing. As a result of this change, the movement itself is then physically simplified, and what results is the form of pointing that we may call a true gesture. (Vygotsky, 1930/1978, p. 56, italics added)
The pointing gesture is perhaps the most basic form of deictic referencing. In its origin where the infant begins to be socialized into a shared world, the meaning of the gesture emerges interactionally as the participants orient to the same object and recognize that they are doing so jointly. In grasping, the infant’s being-in-the-world is intentionally directed at the object; it is a being-at-the-object (Husserl, 1929/1960). When the mother joins the infant by transforming this grasp into a joint engagement with the object, the intentionality of the infant’s grasp becomes intersubjective intentionality, constituting the infant and child as being-there-together-at-the-object (Heidegger, 1927/1996, §26). This fundamental act of collaborative existence simultaneously comes to be symbolized for them by the pointing gesture, which is practiced, repeated and abstracted by them together over time. The mother and infant become a small group, caring for shared objects by being-in-the-world-together and understanding as collaborative practice the symbolic meaning of the physical gesture as a referencing artifact.
As researchers, we can see new referencing gestures being created within interactions among collaborating people, particularly when their interaction is taking place via a new medium that they must learn how to use. In the analysis below, a chat posting—“What is the area of this shape?”—constitutes the participants in the chat as a group by designating them as the intended collective recipient and as the expected respondent to the question (Lerner, 1993). The group is the intended agent who will work out the mathematics of the proposal to compute the area. Simultaneously, by referencing a mathematical object (“this shape”), the posting constitutes the group as a being-there-together-at-the-object. We shall see that both these aspects of being a group may necessitate considerable interactional work by the participants. Before the elicited answer about area can be given in response to the question, the group has to negotiate what it as a group takes the object to be. Also, it may require a number of actions for group participants to co-construct the shared object and their being-there-together-at-the-object. In attempting to do this, they constitute themselves as a group and they may also establish referential gestures or terms that take on a shared meaning of intending the new math object. The interactional work of the group involves making use of the resources of the environment that mediates their interaction. This is particularly noticeable in online interaction. Vygotsky’s infant and mother could use fingers, gaze, touch, voice. Online participants are restricted to exchanging textual postings and to using features of the mediating software (Garcia & Jacobs, 1999; Stahl, 2005b).
As designers of online education, we are interested in understanding how students collaboratively create new communicative gestures or interactional methods, including ways of referencing objects for joint consideration. More generally, an interactional understanding of referencing and meaning making leads to a theory of group cognition—rather than individual cognition based on mental representations—as a basis for studying collaborative learning (Stahl, 2006).
In our design-based
research at the Virtual Math Teams project (Stahl, 2005a), we started by conducting chats in a
variety of commercially available environments: AOL Instant Messenger, Babylon,
Blackboard, WebCT. Based on these early investigations, we concluded that we
needed to add a shared whiteboard for drawing geometric figures and for
persistently displaying notes. We also found a need to minimize “chat
confusion” by supporting explicit referencing of response threads (Cakir
et al., 2005; Fuks, Pimentel, & de Lucena, 2006). We decided to try ConcertChat, a research
chat environment with special referencing tools (Mühlpfordt & Wessner, 2005). By collaborating with the software
developers, our educational researchers have been able to successively try out
versions of the environment with groups of students and to gradually modify the
environment in response to what we find by analyzing the chat logs.
ConcertChat
provides a variety of referencing supports for math chats:
·
A
shared whiteboard allows chat participants to create drawings. As new objects
appear in the drawing, an implicit form of referencing occurs. Participants
typically refer with a deictic term in their textual chat to a new addition to
the drawing, whose recent appearance for the group makes it salient.
·
When
someone types a new chat message, they can select and point to a rectangular
area in the whiteboard. When that message appears in the chat as the last
posting or as a selected posting, a bold line appears connecting the text to
the area of the drawing (see figure 1).
·
Similarly,
a chat message can point to one or more earlier textual postings. ConcertChat
includes a threaded view of the chat postings that, based on the explicit
references between postings, displays them like a typical threaded discussion
with responses indented under the posting that they reference.
·
Of
course, one can also make all the usual verbal references: using deictic terms
(that, it, his, then); quoting part of an earlier
posting; or citing the author of a previous posting.
In May 2005, we
conducted a series of chats using ConcertChat. We formed five virtual math
teams, each containing about four middle-school students selected by volunteer
teachers at different schools across the
The chats were
facilitated by a member of our research project team. The facilitator welcomed
students to the chat, pointed them toward the task, briefly demonstrated the
graphical referencing tool and then kept generally quiet until it was time to
end the session. We are now analyzing the resultant chat logs in order to draw
design implications for a full-scale online math discussion service.
An Analysis of a Case of ReferencingThe chat log
excerpt visible in figure 1 is reproduced in figure 2 (with line numbers added
for referencing in this paper). In this interactional sequence, two students
discuss parts of a drawing that has already been constructed in the shared
whiteboard. The students had created the drawing as part of discussions about
shortest paths between points A and B in a grid-world. In particular, a red
triangle, ABD, was drawn with sides of length 4, 6 and 2√13. A thick black staircase line was drawn
as a path on the grid from A to B. In this excerpt, the students propose a math
problem involving this drawing.
The message in line
1 of the chat (see figure 2) proposes a mathematical question for the group to
consider: “What is the area of this shape?” This is accompanied by a graphical
reference to the whiteboard. The reference does not indicate a specific
area—apparently ImH did not completely succeed in using this new referencing
tool. Line 2 raises the question, “Which shape?” pointing out the
incompleteness of the previous message’s reference. The proposal in line 1
calls for a response, such as an attempt to answer the question. However, the
question was incompletely formed because its reference was unclear so it
received a call for clarification as its immediate response. Lines 3 and 4
display a recognition and agreement of the incomplete and problematic character
of the referencing.
Lines 5 and 6 offer
a repair of line 1’s problem. First, line 5 roughs in the area that may have
been intended by the incomplete reference. It includes a complete graphical
reference that points to a rectangular area that includes most of the upper
area of rectangle ACBD in the drawing. The graphical referencing tool only
allows the selection of rectangular areas, so line 5 cannot precisely specify a
more complicated shape. The text in line 5 (“kinda like this one?”) not only
acknowledges the approximate nature of its own referencing, but also
acknowledges that it may not be a proper repair of line 1 and accordingly
requests confirmation from the author of line 1. At the same time, the like reflects that this act of
referencing is providing a model of what line 1 could have done. Peer instruction
in the use of the software is taking place among the students as they share
their growing understanding of the new chat environment. Line 5 is accompanied
by line 6, which provides a textual reference or specification for the same
area that line 5 pointed to: the one highlighted in black (the staircase line)
and dark red (lines AC and CB). The inexact nature of the graphical reference
required that it be supplemented by this more precise textual reference. Note
how the sequence of indexical attempts in lines 1, 2, 5 and 6 successively
focuses shared attention on a more and more well-defined geometric object. This
is an interactive achievement of the group (the interaction between ImH and
Jas, observed by others and situated among the math objects co-constructed by
all).
Lines
5 and 6 were presented as questions calling for confirmation by ImH.
Clarification follows in line 7 from ImH: “between the stairs and the
hypotenuse.” Line 8’s “Oh” signals mutual understanding of the evolving
reference and the establishment of an agreed upon boundary object (Star, 1989) for carrying on the mathematical
investigation incompletely proposed in line 1 (Clark & Brennan, 1991). Now that a complete reference has been
co-constructed to a math object that is well enough specified for the practical
purposes of carrying on the chat, Jas launches into the problem solving by
raising an issue that must first be dealt with. Line 9 says that calculating
the area now under consideration is tricky. The tricky part is that the area
includes certain little “sectors” whose shapes and areas are non-standard. Line
9 textually references “each little ‘sector’.” Little refers to sub-parts of the target area. Each indicates that there are several such sub-parts and sector, put in scare quotes, is proposed
as a name/description of these hard-to-refer-to sub-parts.
Clarification of
the reference to sectors is continued by lines 10 and 12. These lines compare
two sectors, demonstrating that they are different by showing that one is
smaller than the other. Lines 10 and 12 reference two different sectors, both
with the same textual, deictic description: this
section. It is possible to use the identical description twice here because
the text is accompanied by graphical references that distinguish the two
sectors. Line 10 points to the small grid square inside of rectangle ACBD in
the upper left-hand corner adjacent to point A. Line 12 points to the next grid
down the hypotenuse (see figure 1). Because of the roughness of the graphical
reference tool, lines 10 and 12 can only indicate the squares of the grid, not
the precise odd-shaped sectors that are of concern to the group discourse. On
the other hand, the textual clause, this
section has been given the meaning of the odd-shaped sub-areas of the area
“between the stairs and the hypotenuse,” although it cannot differentiate
easily among the different sections. The carefully constructed combination of
graphical and textual referencing accomplished in lines 10 and 12 was needed to
reference the precise geometric objects. The combination of the two textual
lines, with their two contrasting graphical references, joined into one split
sentence was necessary to contrast the two sectors and to make visible the
tricky circumstance. In this way, the discourse succeeded in constituting the
complicated geometric sectors despite the limitations of the tool and of
textual description by themselves.
Line 13 responds to
the tricky issue by treating it as a non-essential consequence of inaccurate
drawing. By proposing that the group “assume those lines are on the blocks,”
this posting treats the difference among the sectors as due to the inaccuracy
of the drawing of the thick black staircase line in not precisely following the
grid lines. Physical drawings are necessarily rough approximations to idealized
mathematical objects in geometry. Lines drawn with a mouse on a computer screen
tend to be particularly rough representations. The implication of line 13 is
that the tricky issue is due to the inaccurate appearance of the lines, but
that the faults of the physical drawing do not carry mathematical weight and
can be stipulated away. But line 14 questions this move. It first makes sure
that line 13’s reference to those lines
was a reference to the staircase lines
that form part of the perimeter of the target area and of its different-sized
sectors. When line 15 confirms that line 13 indeed referenced the staircase
lines, line 16 responds that “they already are on the blocks”—in other words,
the tricky situation was not due to inaccuracies in the drawing but the
staircase lines were indeed already taken
as following the grid for all practical purposes. The problem was still
seen to be a tricky one once the mathematical object was clearly referenced and
specified.
We see here that
referencing can be a complex process in online mathematical discourse. In a
face-to-face setting, the participants could have pointed to details of the
drawing, could have gesturally described shapes, could have traced outlines or
shaded in areas either graphically or through gestures with ease.
Conversationally, they could have interrupted each other to reach faster mutual
orientation and understanding. Online, the interaction is more tightly
constrained by the affordances and more burdensome due to the restricted nature
of the software environment. On the other hand, we have seen that middle-school
students who are new to the graphical tools of ConcertChat, as well as to
online collaborative mathematics, can call upon familiar resources of textual
language, drawing, pointing and school mathematics to construct interaction
methods that are seen to be amazingly sophisticated, efficient, creative and
effective when analyzed in some detail.
We have here only
been able to look at some of what took place in a single effort to reference a
mathematical object (see Mühlpfordt & Wessner, 2005, for
other usages of the referencing functionality). In the series of chats that this effort
was taken from, we observed groups of students engaging in a variety of other
referencing methods within ConcertChat. Common methods included:
·
Graphical
references to previous messages were sometimes used to make salient a message
from relatively far back in the chat. Without the graphical referencing
functionality, this would require a lengthy textual explanation justifying
change of topic and quoting or describing the previous message.
·
Some
students used graphical references to previous messages to specify a recipient
for their new posting. If a student wanted to address a question to a
particular student rather than to the group as a whole, he or she would
accompany the question with a graphical reference to a recent posting by that
student. (This was a use of graphical referencing not at all foreseen by the
software designers.)
·
It is
common in chat for someone to spread a single contribution over two or more
postings (e.g., lines 10 and 12). In conversation, people often retain their
turn at talk by indicating that they are not finished in many ways, such as
saying “ummm.” In generic chat systems, people often end the first part of
their contribution with an ellipsis (…) to indicate that they will continue in
a next posting. In ConcertChat, students sometimes graphically referenced their
first posting while typing their second. Then the two parts would still be tied
together even if someone else’s posting (like line 11) appeared in the
meantime.
·
Similarly,
students graphically referenced their own previous posting when repairing a
mistake made in it. The reference indicates that the new posting is to replace
the flawed one.
·
In
chat, where the flow of topics is not as constrained as in conversation, it is
possible for multiple threads of discussion to be interwoven. For instance,
line 11 starts to discuss perimeter while area is still being discussed.
Graphical references are used to tie together contributions to the same thread.
For instance, line 12 might have referenced line 10 graphically.
·
The
graphical referencing tool is treated as one of many available referencing
resources. Deictic terms are frequently used—sometimes in conjunction with
graphical referencing (e.g., line 5).
·
In
chat, as in conversation, sequential proximity is a primary connection. By
default, a posting is a response to the preceding posting. Chat confusion
arises because sequentiality is unpredictable in chat; people generally respond
to the most recent posting, but by the time their response is posted other
postings may intervene. Interestingly, the recentness of drawings may function
as a similar default reference. Students frequently refer to a line that was
just added to the whiteboard as that line
without creating a graphical reference to it.
·
Of
course, purely textual references are also widely used to point to postings,
people, groups, drawings, abstractions and math objects.
The many forms of
referencing in chat tie together the verbal and graphical contributions of
individual participants into a tightly woven network of shared meaning. Each
posting is connected in multiple ways—explicit and implicit—to the flow of the
shared chat (Stahl, 2005a). The connections are highly directional,
granting a strong temporality to the chat experience (hard to fully appreciate
from the log). The being-there-together in a chat is temporally structured as a
world of future possible activities with shared meaningful objects. The
possibilities for collaborative action are made available by the social,
pedagogical and technical context (world, situation, activity structure,
network of relevant significance) (Heidegger, 1927/1996, §18). While the shared context is opened up,
enacted and made salient by the group in its chat, aspects of the discourse
context appear as designed, established or institutionalized in advance. They
confront the participants as a world filled with meanings, priorities,
resources and possibilities for action. It is a world whose features, meanings
and co-inhabitants are initially largely unknown. Students who enter this world
must choose to either become engaged or be silent and log out.
In the
investigation reported here, we tried to encourage relatively open-ended
explorations of mathematical inquiry by online teams of math students. We presented
them with a non-traditional form of geometry in which notions like distance,
area or shortest-path have to be renegotiated. While trains of inquiry can go
in many directions, in a collaborative effort each step of the path may be
clarified and shared. New math objects emerge and develop out of the discourse,
including geometric figures and terminology. In this study, the analysis of a
snippet of this process in a concrete empirical case has suggested the
centrality of joint referencing to collaboration. This may serve as an
additional clarification of what is meant by defining collaboration as “a
continued attempt to construct and maintain a shared conception of a problem ….
an emergent, socially-negotiated set of knowledge elements that constitute a Joint
Problem Space” (Roschelle & Teasley, 1995, p. 70). The persistent whiteboard serves as a “group
external memory” that plays a useful role in grounding shared understanding at
the meso level of CSCL problem solving (Dillenbourg & Traum, 2006, p. 122f), in contrast to Clark & Brennan’s (1991) linguistic micro level. The intertwining
uses of the dual workspaces of whiteboard and chat mirror the intertwining of
content space and problem space that is characteristic of collaborative
learning (Barron, 2003, p. 310).
Widespread
conceptions of math learning as the memorization of “math facts” or the mastery
of formulaic algorithmic solutions are oriented to the routine application of
arithmetic rather than to the creative process that inspires mathematicians.
The history of mathematics as a branch of scientific inquiry and knowledge
building is a systematic unfolding of new domains through the shared
construction of new math objects, like complex numbers, fractals, curved
spaces. To share these boundary objects (Star, 1989), mathematicians have had to define new
vocabularies, symbols and representations for referencing objects that do not
exist as such in the physical world.
People who do not
understand mathematical references can scarcely be expected to share the wonder
and excitement that mathematicians feel who can see what is being referenced.
It is likely that much of the general population simply does not share the
understanding of what is referenced in most mathematical proofs and
discussions. Since our goal is to increase mathematical appreciation and
participation through opportunities for online math discourse, we are keen to
support shared referencing in our environments.
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The Virtual Math Teams Project is a collaborative effort at